How to Actually Think Like a Chess Player

By Lalit Akhade, Founder & Head Coach, ChessMates Academy · Published 2026-03-14 · 8 min read

How to Actually Think Like a Chess Player

"Think before you move" is advice every beginner hears. But thinking *how*? What exactly should be going through your mind during those 30 seconds before you touch a piece?

Most beginners think like this: "That looks good. I'll play it." Then they move. Then they see why it was bad.

This is not thinking — it is hoping. Here is what actual chess thinking looks like.

The Three Questions Every Move Requires

Before playing any move, a competent chess player asks three questions. In this order.

Question 1: What is my opponent threatening?

This is the question beginners skip most often. They focus entirely on their own plans and forget to check whether their opponent just created a threat that needs immediate attention.

Before thinking about your move, look at your opponent's last move and ask: "What is now threatened? Can they take something? Are they setting up a fork? Is my king less safe?"

If there is a threat, deal with it. Only after neutralising immediate threats should you turn to your own plans.

Question 2: What are my candidate moves?

Do not analyse the first move you notice. Generate a list of plausible options — usually 2–4 moves that are reasonable given the position. This prevents tunnel vision and forces you to consider the position more broadly.

A candidate move is any move that could potentially be the right one. Include moves that seem counterintuitive — sometimes the surprising move is the best one.

Question 3: What happens after each candidate?

Now calculate. For each candidate, ask: "If I play this, what is my opponent's best response? And then what do I play? And then what do they do?"

You do not need to calculate 20 moves ahead. Beginners should aim to calculate 2 moves deep consistently: your move, their best reply, and your follow-up. Intermediate players calculate 3–4 moves. Grandmasters calculate further, but even they focus on the critical lines rather than every possibility.

The SWOT Check: Scanning Before You Calculate

Before generating candidate moves, do a quick position scan:

  • Safety: Is my king safe? Are any of my pieces undefended?
  • Weaknesses: Do I have any weak pawns or squares? Does my opponent?
  • Opportunities: Are any of my opponent's pieces vulnerable? Can I create a threat?
  • Tension: Where are the pieces pressing against each other? That is usually where the game is being decided.

This scan takes 10–15 seconds but prevents the most obvious oversights.

The Blunder Check: One Final Question

After you have identified your best move, do one last check before playing it:

"Does this move hang any of my pieces?"

Specifically: after you move, are any of your pieces now unprotected? Did you open a line that allows your opponent to attack something? Is your piece going to a square where it can immediately be taken?

This single habit eliminates a huge percentage of beginner blunders. It takes about 5 seconds and is worth hundreds of rating points.

Thinking in Variations, Not Just Moves

The biggest leap between beginner and intermediate thinking is the shift from "What move do I want to play?" to "What happens if I play this move?"

These sound similar but are fundamentally different. The first is about selecting an action. The second is about evaluating consequences.

When you calculate a variation, you are playing out a sequence in your mind: I go here, they go there, I respond this way, they respond that way. The player who can calculate more accurately, more quickly, and more deeply wins.

Start practising this with simple positions. Take a chess puzzle and before looking at the answer, try to calculate the full variation in your head. Over time, this internal chessboard gets clearer and more reliable.

The Clock and Your Thinking

Time pressure is the enemy of good thinking. Beginners who play too much blitz chess develop the habit of moving on instinct, which actively undermines their thinking process.

When you play slower time controls (10 minutes or more per player), you are forced to actually think. The pressure to "just move something" is reduced. The thinking framework above is only useful if you have time to apply it.

This is why slower games produce better learning, even though blitz is more fun.

How ChessMates Coaches Teach Thinking

Our coaches teach the "thinking process" explicitly and consistently. We do not just tell students what the right move is — we ask them to explain their thinking first: "Why do you want to play that? What are you threatening? What is your opponent threatening?"

This metacognitive approach — thinking about how you think — is what creates lasting improvement, not just better moves in a specific position.

Book a free trial class and learn how to structure your chess thinking from the very first session.